![]() ![]() Includes automatic rifle or SMG, grenades, bandages, and smoke grenades. Can place ammunition on the ground for other teammates to pick up. Standard grunt with rifle, grenades, bandages, and ammo box. Has a direct voice channel to other Infantry, Recon, and Armor squads, as well as the Commander. Can place Garrisons and Outposts with a watch. Can also reinforce points, spawn tanks and supply trucks, and place Garrisons. Can call in various supporting items, like supply drops and bombing runs. Oversees the entire game and gives orders to Squad Leaders, Armor, and Recon. Here are the classes you can play as in Hell Let Loose. This will unlock new loadouts and cosmetics for each class. There are five zones on all maps to ensure no draws.Īs you earn XP playing as each class, you will level up. If the time limit is reached without a team capturing all zones, the team with the most zones at the end of the game wins. It's up to each team to push the other back behind their lines and capture all zones. Warfare has the two factions begin a match fighting over a central neutral zone with two other zones already captured on both sides. There are currently two game modes to enjoy: Warfare and Offensive. No need to worry about the Barracks yet, as you won't have any cosmetics unlocked if you're just starting out. This brings up a server browser with official and hosted servers. This will keep you from team-killing, as uniforms look similar at long distances. A requisite for most people is also to turn up friendly unit markers to their max (500 meters). ![]() You'll no doubt want to tweak the graphics settings and controls to your own (and your PC's) liking in the Settings menu. Upon launching the game, you'll see the main menu with important tabs including Enlist, Barracks, and Settings. Just tell me which ones.Source: Windows Central (Image credit: Source: Windows Central) Also, if any new games come out that use mils for artillery, I'll add them to the calculator as well. Lastly, if there are any other FPS games that use mils, and you'd like them to be included in the calculator, let me know and I'll add them. Here is the link for the calculator (copy and paste into phone): Just pull up the calculator on your phone, and you're ready to rain hell. That way, you don't have to leave HLL or switch windows to calculate your mils. And if anything changes anywhere, just let me know, and I'll rework the calculations and/or fix the app, PRONTO! You'll also want to copy and paste the following link into your phone. So it's vitally important that new players have it. It may help to fatten up our base here.Īnd finally, the GOD-1 will limit the number of artillery TKs in game. Elevation is always a confounding variable, so you'll still need spotters on hilly maps, but go ahead and share the calculator with your friends in these other games. Just click the switch, and you are good to go. You stop, you die!Īs an added bonus, I also coded into the GOD-1 the artillery calculations for Post Scriptum (the GER, BR3, and BR4) and Squad. The 82AD and I tested it today, and this thing is dead on. I modeled it on the German Enigma machine captured by the Allies in WWII. To help with artillery, I've built the GOD-1, Handheld Artillery Calculator, or "GODHAC" for short. This also means that if you're attacking a point and hope to use the tactic in "Control by Sector," you'd better have expert artillery. Reinforcement just became HUGELY important. But for captured points reinforced by the commander, the weighting increases to 4 to 1. The advantage for players inside the circle is now 3 to 1. ![]() I tested the cap weights today with TAW (The Art of Warfare) and the 82AD for all three cap sizes and found that the advantage for players "inside the circle" is no longer 2 to 1, as detailed in the official HLL documentation. I've also got some incredible news for you. I just finished the artillery calculator. To change from "HLL-US/GE" artillery, click the "SWITCH" button to "HLL-RU" and have a blast! So, stay tuned! New videos and apps are coming out soon. Life, you know?īut I am back now and developing a ton of new content like this for the entire HLL community. Sorry it took so long to update this app. ![]()
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